If you’ve been to any parties lately with the right mix of snarks and geeks, you might have played a game called “Cards Against Humanity”. The premise is pretty simple: one person reads out a “question card” containing a blank or a question, such as “White people like _____” or “what are my parents hiding from me”? The other players then select one of the cards in their hand to answer the question or fill the blank: “the blood of Christ”, say, or “ethnic cleansing”. Whoever creates the most offensive or funny combination wins the round.
The game has been called the most “the most offensive – and lucrative – game on earth” by Bloomberg Business Week for its massive sales (it has 15,000 five star reviews on Amazon) and its politically incorrect content.
Now, the urban planning community has its own version. “Cards Against Urbanity” runs to the same format as its predecessor, but using city planner lingo and situations. Question cards include “The city council recently banned______” and “Architects should really pay more attention to ______”, while answer cards mimic the tongue-in-cheek tone of the original game: “little people dressed as traffic cones”; “urban design that actually kills children”; “Mancaves”; “all nude rooftop deck”; “the poor people entrance”.